Leo Riddell-Guillemot - Dead of Fright

Dead of Fright was intended to be a competitive multiplayer game where each player takes the role of a ghost attempting to scare the most people to death. The game would have featured a randomly generated haunted manor for players to explore, and phantoms and ghouls from cultures across the world, each ghost having their own array of unique skills that set them apart from each other drastically. So far, the game only includes the Japanese Yuki-Onna, a prebuilt house layout, and mortals to scare to death.