Unity Tutorials


Emmy-award winning Cinemachine is a suite of tools for dynamic, smart, codeless cameras that let the best shots emerge based on scene composition and interaction, allowing you to tune, iterate, experiment and create camera behaviors in real-time.


Post-processing applies full-screen filters and effects to a cameras image buffer before the image appears on screen. It can drastically improve the visuals of your application with little set-up time. You can use post-processing effects to simulate physical camera and film properties.


Shader Graph lets you easily author shaders by building them visually and see the results in real time. You create and connect nodes in a network graph instead of having to write code.

Rizing Games

Cambridge Regional College, Kings Hedges Road
Cambridge, CB4 2QT
Tel: 01223 418200
Email: enquiry@camre.ac.uk